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Devlog
UGESystem: Universal Game Story & Event System
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Devlog
UGESystem Update: Save & Load API
December 22, 2025
by
WeavingGame
1. Universal Save/Load API We've introduced a standardized API to help you easily integrate UGESystem with your own save system (JSON, Binary, EasySave, etc.) Capture State: Snapshots the progress of...
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UGESystem Update: Improved Web-Unity Sync & Input Stability
December 21, 2025
by
WeavingGame
Hello developers! We've been hard at work polishing UGESystem for its upcoming Unity Asset Store launch. Today’s update focuses on squashing some tricky bugs related to data synchronization and inpu...
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UGESystem BugFix! - use the Lazy Initialization pattern
December 19, 2025
by
WeavingGame
I modified the UGESystemController.cs file to use the Lazy Initialization pattern, which allows the manager instance to be initialized immediately when needed. This ensures that the manager instance a...
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UGESystem Official Release & 70% Launch Sale!
December 16, 2025
by
WeavingGame
#news, #major update, #sale
Hello everyone! We are thrilled to announce the official Early Access release of **UGESystem**. UGESystem is a **Universal Game Story & Event System** for Unity. It allows you to design complex game n...
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